I Made a Speed Running Game With C++ and SDL2 You challenged me to make my first game using the C++ programming language. At first I tried the Raylib graphics library, but then decided to make it a real challenge and use SDL2/SDL. Can I create an epic speed running game or will I fail miserably? Play Pencil Sharpening Championship Here! ► Shout out @Smallant for the pencil sharpening inspiration! ✦ Discord - ✦ Twitter - ✦ Games - Chapters: 0:00 Intro 0:32 C++ Setup 0:51 Drawing a Window 1:23 Having to Restart 1:54 Game Design 2:32 Switching to SDL2 3:00 Attempt 2 3:26 Adding Mechanics 3:55 UI & Text 4:49 Audio & Music 5:04 The Results ┈ Similar Videos ┈ Goodgis - Making a Game in Python with No Experience Goodgis - I've Secretly Been Working on an MMORPG Goodgis - How To Get Started With Game Dev (Beginner's Guide) Polymars - Learning SDL2 in 48 Hours - GMTK Game Jam 2020 Polymars - Making a Game With C++ and SDL2 Barji - Making a C++ Game with No Experience! Making a game without a game engine is pretty fun but challenging. C++ is notorious for being one of the hardest languages to learn, especially for beginners. That's why I decided to use a framework like Raylib and SDL2 to make it a little bit easier. Originally I going to try to make it in less than 48 hours, but I didn't realize how difficult it would end up being. If you're asking yourself, "How to Make a Game in C++" or "Should I use C++ to Make Games?" then hopefully my experience might help. Either way, this C++ challenge in a way was much harder than SmallAnt's pencil sharp speedrunning world record... Okay, well maybe not.











